Worlds

Games, 3D scenes, short films and a robot on my desk. I show the process: devlogs, studies, tests, and whatever ships. The ideas themselves stay private until they are released.

Released

Test Reel 01

Camera moves, lighting tests and a walk cycle that took eleven attempts.

In production

The Long Commute

A 4-minute low-poly short about a man who takes the same train for thirty years.