Placeholder body. In a real devlog the clip goes here, followed by what I was trying to do, the thing that did not work, and the fix.
What I tried first
Rigid follow, no smoothing. It tracked perfectly and felt awful, because a camera that is technically correct and a camera that feels good are not the same camera.
What actually worked
Position smoothing with a small look-ahead in the direction of movement, and a dead zone so tiny inputs do not move the frame at all.
Next week: the thing I have been avoiding since entry #01.